Trait cranelift_codegen::binemit::CodeSink[][src]

pub trait CodeSink {
Show 14 methods fn offset(&self) -> CodeOffset;
fn put1(&mut self, _: u8);
fn put2(&mut self, _: u16);
fn put4(&mut self, _: u32);
fn put8(&mut self, _: u64);
fn reloc_external(
        &mut self,
        _: SourceLoc,
        _: Reloc,
        _: &ExternalName,
        _: Addend
    );
fn reloc_constant(&mut self, _: Reloc, _: ConstantOffset);
fn reloc_jt(&mut self, _: Reloc, _: JumpTable);
fn trap(&mut self, _: TrapCode, _: SourceLoc);
fn begin_jumptables(&mut self);
fn begin_rodata(&mut self);
fn end_codegen(&mut self);
fn add_stack_map(&mut self, _: &[Value], _: &Function, _: &dyn TargetIsa); fn add_call_site(&mut self, _: Opcode, _: SourceLoc) { ... }
}
Expand description

Abstract interface for adding bytes to the code segment.

A CodeSink will receive all of the machine code for a function. It also accepts relocations which are locations in the code section that need to be fixed up when linking.

Required methods

Get the current position.

Add 1 byte to the code section.

Add 2 bytes to the code section.

Add 4 bytes to the code section.

Add 8 bytes to the code section.

Add a relocation referencing an external symbol plus the addend at the current offset.

Add a relocation referencing a constant.

Add a relocation referencing a jump table.

Add trap information for the current offset.

Machine code output is complete, jump table data may follow.

Jump table output is complete, raw read-only data may follow.

Read-only data output is complete, we’re done.

Add a stack map at the current code offset.

Provided methods

Add a call site for a call with the given opcode, returning at the current offset.

Implementors