pub struct PointerButton {
pub device_id: Option<DeviceId>,
pub state: ElementState,
pub position: Point,
pub button: ButtonSource,
pub primary: bool,
}Fields§
§device_id: Option<DeviceId>§state: ElementState§position: PointThe position of the pointer when the button was pressed.
§Platform-specific
primary: boolImplementations§
Source§impl PointerButton
impl PointerButton
pub fn new( device_id: Option<DeviceId>, state: ElementState, position: PhysicalPosition<f64>, button: ButtonSource, primary: bool, ) -> PointerButton
Trait Implementations§
Source§impl Clone for PointerButton
impl Clone for PointerButton
Source§fn clone(&self) -> PointerButton
fn clone(&self) -> PointerButton
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PointerButton
impl Debug for PointerButton
impl Copy for PointerButton
Auto Trait Implementations§
impl Freeze for PointerButton
impl RefUnwindSafe for PointerButton
impl Send for PointerButton
impl Sync for PointerButton
impl Unpin for PointerButton
impl UnwindSafe for PointerButton
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.