pub struct UserInfo {
pub user_id: OwnedUserId,
pub display_name_in_room: BTreeMap<OwnedRoomId, String>,
}Fields§
§user_id: OwnedUserId§display_name_in_room: BTreeMap<OwnedRoomId, String>Implementations§
Source§impl UserInfo
impl UserInfo
pub fn new(user_id: OwnedUserId) -> Self
pub fn get_name_string(&self, room_id: OwnedRoomId) -> String
pub fn set_display_name_in_room( &mut self, room_id: OwnedRoomId, name: impl Into<String>, )
Trait Implementations§
impl Eq for UserInfo
impl StructuralPartialEq for UserInfo
Auto Trait Implementations§
impl Freeze for UserInfo
impl RefUnwindSafe for UserInfo
impl Send for UserInfo
impl Sync for UserInfo
impl Unpin for UserInfo
impl UnsafeUnpin for UserInfo
impl UnwindSafe for UserInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.