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ListView

Struct ListView 

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pub struct ListView { /* private fields */ }
Expand description

A scrolling list of rows of one height that builds only the rows in view, so a list of thousands costs what a screenful does. Offsets are f32, which stays exact to about 16 million pixels: some 700,000 rows of 24 pixels. It follows a list of items as children_keyed does: each row is kept while its item’s key stays in the list.

use crabshell_ui::{ListView, Text};

let apps = ListView::new(
    || (1..=500).map(|n| format!("app {n}")).collect::<Vec<_>>(),
    |name| name.clone(),
    |_cx, name| Text::new(move || name.get()),
)
.row_height(28)
.height(280);

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impl ListView

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pub const DEFAULT_ROW_HEIGHT: u32 = 24

The default row height and list height, in logical pixels.

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pub const DEFAULT_HEIGHT: u32 = 240

The default height of the list, in logical pixels.

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pub fn new<T, K, W>( items: impl FnMut() -> Vec<T> + 'static, key: impl FnMut(&T) -> K + 'static, view: impl FnMut(&Cx, Memo<T>) -> W + 'static, ) -> ListView
where T: Clone + PartialEq + 'static, K: Eq + Hash + 'static, W: Widget,

A list with a row for each of items, built by view and kept by key, as in children_keyed.

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pub fn row_height(self, height: impl IntoProp<u32>) -> ListView

Sets every row’s height in logical pixels.

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pub fn height(self, height: impl IntoProp<u32>) -> ListView

Sets the list’s height in logical pixels.

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pub fn current(self, index: impl IntoProp<Option<usize>>) -> ListView

Keeps the row at this index in view, scrolling as little as needed whenever it changes. None scrolls nothing.

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pub fn offset(self, offset: Signal<f32>) -> ListView

Shares the offset, as ScrollView::offset does.

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pub fn style(self, style: impl IntoProp<Style>) -> ListView

Sets the list’s style.

Trait Implementations§

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impl Widget for ListView

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fn into_element(self: Box<Self>) -> Element

Turns the description, and everything inside it, into the element the window builds nodes from. It runs when the window is created or a list item first appears, before the window’s tree is touched and without recording what it reads, so it only describes.

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