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StructureAst

Struct StructureAst 

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pub struct StructureAst { /* private fields */ }
Expand description

Arena-based structure AST.

Nodes are stored in a Vec indexed by NodeId. Insertion order is preserved for deterministic canonical rendering (Rev.1 M-1).

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impl StructureAst

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pub fn new() -> Self

Create a new AST with an empty Sequence as root.

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pub fn add_node(&mut self, kind: NodeKind) -> NodeId

Add a node to the arena and return its assigned NodeId.

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pub fn get(&self, id: NodeId) -> Option<&StructureNode>

Get a reference to a node by ID.

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pub fn get_mut(&mut self, id: NodeId) -> Option<&mut StructureNode>

Get a mutable reference to a node by ID.

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pub fn remove(&mut self, id: NodeId) -> Option<StructureNode>

Remove a node from the arena, returning it if it existed.

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pub fn root(&self) -> NodeId

Returns the root node ID.

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pub fn set_root(&mut self, id: NodeId)

Set a new root node ID.

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pub fn contains(&self, id: NodeId) -> bool

Check if a node exists in the arena.

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pub fn len(&self) -> usize

Returns the count of live (non-removed) nodes.

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pub fn is_empty(&self) -> bool

Returns true if the arena has no live nodes.

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pub fn iter(&self) -> impl Iterator<Item = &StructureNode>

Iterate over all live nodes in arena order.

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pub fn next_id(&self) -> u64

Returns the next ID that will be assigned.

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pub fn arena_raw(&self) -> &[Option<StructureNode>]

Returns a raw view of the arena including tombstone (None) slots.

Used by serialization layers that need lossless arena snapshots.

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pub fn from_raw_parts( root: NodeId, arena: Vec<Option<StructureNode>>, next_id: u64, ) -> Self

Reconstruct a StructureAst from raw parts.

Used by deserialization layers for lossless arena restoration. The caller must ensure arena consistency (IDs match indices, etc.).

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impl Clone for StructureAst

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fn clone(&self) -> StructureAst

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StructureAst

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StructureAst

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V