Enum DbInstance

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pub enum DbInstance {
    Mem(Db<MemStorage>),
    Sqlite(Db<SqliteStorage>),
}
Expand description

A dispatcher for concrete storage implementations, wrapping Db. This is done so that client code does not have to deal with generic code constantly. You may prefer to use Db directly, especially if you provide a custom storage engine.

Many methods are dispatching methods for the corresponding methods on Db.

Other methods are wrappers simplifying signatures to deal with only strings. These methods made code for interop with other languages much easier, but are not desirable if you are using Rust.

Variants§

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Mem(Db<MemStorage>)

In memory storage (not persistent)

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Sqlite(Db<SqliteStorage>)

Sqlite storage

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impl DbInstance

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pub fn new(engine: &str, path: impl AsRef<Path>, options: &str) -> Result<Self>

Create a DbInstance, which is a dispatcher for various concrete implementations. The valid engines are:

  • mem
  • sqlite
  • rocksdb
  • newrocksdb
  • sled
  • tikv

assuming all features are enabled during compilation. Otherwise only some of the engines are available. The mem engine is always available.

path is ignored for mem and tikv engines. options is ignored for every engine except tikv.

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pub fn new_with_str( engine: &str, path: &str, options: &str, ) -> Result<Self, String>

Same as Self::new, but inputs and error messages are all in strings

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pub fn get_fixed_rules(&self) -> BTreeMap<String, Arc<Box<dyn FixedRule>>>

Dispatcher method. See crate::Db::get_fixed_rules.

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pub fn run_script( &self, payload: &str, params: BTreeMap<String, DataValue>, mutability: ScriptMutability, ) -> Result<NamedRows>

Dispatcher method. See crate::Db::run_script.

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pub fn run_default(&self, payload: &str) -> Result<NamedRows>

run_script with mutable script and no parameters

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pub fn run_script_ast( &self, payload: CozoScript, cur_vld: ValidityTs, mutability: ScriptMutability, ) -> Result<NamedRows>

Run a parsed (AST) program. If you have a string script, use run_script or run_default.

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pub fn run_script_fold_err( &self, payload: &str, params: BTreeMap<String, DataValue>, mutability: ScriptMutability, ) -> JsonValue

Run the CozoScript passed in. The params argument is a map of parameters. Fold any error into the return JSON itself. See crate::Db::run_script.

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pub fn run_script_str( &self, payload: &str, params: &str, immutable: bool, ) -> String

Run the CozoScript passed in. The params argument is a map of parameters formatted as JSON. See crate::Db::run_script.

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pub fn export_relations<I, T>( &self, relations: I, ) -> Result<BTreeMap<String, NamedRows>>
where T: AsRef<str>, I: Iterator<Item = T>,

Dispatcher method. See crate::Db::export_relations.

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pub fn export_relations_str(&self, data: &str) -> String

Export relations to JSON-encoded string. See crate::Db::export_relations

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pub fn import_relations(&self, data: BTreeMap<String, NamedRows>) -> Result<()>

Dispatcher method. See crate::Db::import_relations.

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pub fn import_relations_str(&self, data: &str) -> String

Import a relation, the data is given as a JSON string, and the returned result is converted into a string. See crate::Db::import_relations.

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pub fn import_relations_str_with_err(&self, data: &str) -> Result<()>

Import a relation, the data is given as a JSON string. See crate::Db::import_relations.

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pub fn backup_db(&self, out_file: impl AsRef<Path>) -> Result<()>

Dispatcher method. See crate::Db::backup_db.

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pub fn backup_db_str(&self, out_file: impl AsRef<Path>) -> String

Backup the running database into an Sqlite file, with JSON string return value. See crate::Db::backup_db.

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pub fn restore_backup(&self, in_file: impl AsRef<Path>) -> Result<()>

Dispatcher method. See crate::Db::restore_backup.

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pub fn restore_backup_str(&self, in_file: impl AsRef<Path>) -> String

Restore from an Sqlite backup, with JSON string return value. See crate::Db::restore_backup.

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pub fn import_from_backup( &self, in_file: impl AsRef<Path>, relations: &[String], ) -> Result<()>

Dispatcher method. See crate::Db::import_from_backup.

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pub fn import_from_backup_str(&self, payload: &str) -> String

Import relations from an Sqlite backup, with JSON string return value. See crate::Db::import_from_backup.

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pub fn register_callback( &self, relation: &str, capacity: Option<usize>, ) -> (u32, Receiver<(CallbackOp, NamedRows, NamedRows)>)

Dispatcher method. See crate::Db::register_callback.

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pub fn unregister_callback(&self, id: u32) -> bool

Dispatcher method. See crate::Db::unregister_callback.

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pub fn register_fixed_rule<R>(&self, name: String, rule_impl: R) -> Result<()>
where R: FixedRule + 'static,

Dispatcher method. See crate::Db::register_fixed_rule.

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pub fn unregister_fixed_rule(&self, name: &str) -> Result<bool>

Dispatcher method. See crate::Db::unregister_fixed_rule

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pub fn run_multi_transaction( &self, write: bool, payloads: Receiver<TransactionPayload>, results: Sender<Result<NamedRows>>, )

Dispatcher method. See crate::Db::run_multi_transaction

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pub fn multi_transaction(&self, write: bool) -> MultiTransaction

A higher-level, blocking wrapper for crate::Db::run_multi_transaction. Runs the transaction on a dedicated thread. Write transactions may block other reads, but we guarantee that this does not happen for the RocksDB backend.

Trait Implementations§

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impl Clone for DbInstance

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fn clone(&self) -> DbInstance

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for DbInstance

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V