#[repr(C)]pub struct VkPhysicalDeviceShaderFmaFeaturesKHR {
pub sType: VkStructureType,
pub pNext: *mut void,
pub shaderFmaFloat16: VkBool32,
pub shaderFmaFloat32: VkBool32,
pub shaderFmaFloat64: VkBool32,
}Expand description
VkPhysicalDeviceShaderFmaFeaturesKHR
Fields§
§sType: VkStructureType§pNext: *mut void§shaderFmaFloat16: VkBool32§shaderFmaFloat32: VkBool32§shaderFmaFloat64: VkBool32Implementations§
Trait Implementations§
Source§impl Chainable for VkPhysicalDeviceShaderFmaFeaturesKHR
impl Chainable for VkPhysicalDeviceShaderFmaFeaturesKHR
Source§const TYPE: VkStructureType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FMA_FEATURES_KHR
const TYPE: VkStructureType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FMA_FEATURES_KHR
The value of
sType fieldSource§fn p_next_mut(&mut self) -> &mut *mut c_void
fn p_next_mut(&mut self) -> &mut *mut c_void
The mutable reference of
pNext fieldSource§unsafe fn push_next<E: Extend<Self>>(&mut self, ex: &mut E) -> &mut Self
unsafe fn push_next<E: Extend<Self>>(&mut self, ex: &mut E) -> &mut Self
Push the next struct to the chain
Source§unsafe fn next(&self) -> Option<&VkBaseInStructure>
unsafe fn next(&self) -> Option<&VkBaseInStructure>
Get the next struct in the chain
Source§unsafe fn next_mut(&mut self) -> Option<&mut VkBaseOutStructure>
unsafe fn next_mut(&mut self) -> Option<&mut VkBaseOutStructure>
Get the next struct in the chain
Source§unsafe fn upcast(&self) -> &VkBaseInStructure
unsafe fn upcast(&self) -> &VkBaseInStructure
Upcast the struct to
VkBaseInStructureSource§unsafe fn upcast_mut(&mut self) -> &mut VkBaseOutStructure
unsafe fn upcast_mut(&mut self) -> &mut VkBaseOutStructure
Upcast the struct to
VkBaseOutStructureSource§impl Clone for VkPhysicalDeviceShaderFmaFeaturesKHR
impl Clone for VkPhysicalDeviceShaderFmaFeaturesKHR
Source§fn clone(&self) -> VkPhysicalDeviceShaderFmaFeaturesKHR
fn clone(&self) -> VkPhysicalDeviceShaderFmaFeaturesKHR
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceShaderFmaFeaturesKHR
impl Extend<VkDeviceCreateInfo> for VkPhysicalDeviceShaderFmaFeaturesKHR
impl Extend<VkPhysicalDeviceFeatures2> for VkPhysicalDeviceShaderFmaFeaturesKHR
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderFmaFeaturesKHR
impl RefUnwindSafe for VkPhysicalDeviceShaderFmaFeaturesKHR
impl !Send for VkPhysicalDeviceShaderFmaFeaturesKHR
impl !Sync for VkPhysicalDeviceShaderFmaFeaturesKHR
impl Unpin for VkPhysicalDeviceShaderFmaFeaturesKHR
impl UnsafeUnpin for VkPhysicalDeviceShaderFmaFeaturesKHR
impl UnwindSafe for VkPhysicalDeviceShaderFmaFeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more