#[repr(C)]pub struct VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM {
pub sType: VkStructureType,
pub pNext: *mut void,
pub shaderCoreMask: uint64_t,
pub shaderCoreCount: uint32_t,
pub shaderWarpsPerCore: uint32_t,
}Expand description
VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Fields§
§sType: VkStructureType§pNext: *mut void§shaderCoreMask: uint64_t§shaderCoreCount: uint32_t§shaderWarpsPerCore: uint32_tImplementations§
Trait Implementations§
Source§impl Chainable for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl Chainable for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Source§const TYPE: VkStructureType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_PROPERTIES_ARM
const TYPE: VkStructureType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_PROPERTIES_ARM
The value of
sType fieldSource§fn p_next_mut(&mut self) -> &mut *mut c_void
fn p_next_mut(&mut self) -> &mut *mut c_void
The mutable reference of
pNext fieldSource§unsafe fn push_next<E: Extend<Self>>(&mut self, ex: &mut E) -> &mut Self
unsafe fn push_next<E: Extend<Self>>(&mut self, ex: &mut E) -> &mut Self
Push the next struct to the chain
Source§unsafe fn next(&self) -> Option<&VkBaseInStructure>
unsafe fn next(&self) -> Option<&VkBaseInStructure>
Get the next struct in the chain
Source§unsafe fn next_mut(&mut self) -> Option<&mut VkBaseOutStructure>
unsafe fn next_mut(&mut self) -> Option<&mut VkBaseOutStructure>
Get the next struct in the chain
Source§unsafe fn upcast(&self) -> &VkBaseInStructure
unsafe fn upcast(&self) -> &VkBaseInStructure
Upcast the struct to
VkBaseInStructureSource§unsafe fn upcast_mut(&mut self) -> &mut VkBaseOutStructure
unsafe fn upcast_mut(&mut self) -> &mut VkBaseOutStructure
Upcast the struct to
VkBaseOutStructureSource§impl Clone for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl Clone for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Source§fn clone(&self) -> VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
fn clone(&self) -> VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl Extend<VkPhysicalDeviceProperties2> for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl RefUnwindSafe for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl !Send for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl !Sync for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl Unpin for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl UnsafeUnpin for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
impl UnwindSafe for VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more