pub struct DepthTexture {
pub texture: Texture,
pub view: TextureView,
pub sampler: Sampler,
}Expand description
Depth buffer used by the UI geometry and glyphon text passes.
Fields§
§texture: TextureGPU depth texture resource.
view: TextureViewView for binding as a depth attachment.
sampler: SamplerSampler for depth-aware text rendering.
Implementations§
Source§impl DepthTexture
impl DepthTexture
Sourcepub fn new(device: &Device, config: &SurfaceConfiguration) -> Self
pub fn new(device: &Device, config: &SurfaceConfiguration) -> Self
Creates a depth32float texture matching the given surface configuration dimensions.
Auto Trait Implementations§
impl !RefUnwindSafe for DepthTexture
impl !UnwindSafe for DepthTexture
impl Freeze for DepthTexture
impl Send for DepthTexture
impl Sync for DepthTexture
impl Unpin for DepthTexture
impl UnsafeUnpin for DepthTexture
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