#[repr(C)]pub struct UIPosition {
pub x: f32,
pub y: f32,
pub z: f32,
}Expand description
3D position for UI vertices (x, y in pixels; z for depth ordering).
Fields§
§x: f32Horizontal position in physical pixels.
y: f32Vertical position in physical pixels.
z: f32Depth value for z-ordering (lower values draw on top with current pipeline settings).
Implementations§
Trait Implementations§
Source§impl Add for UIPosition
impl Add for UIPosition
Source§impl Add<f32> for UIPosition
impl Add<f32> for UIPosition
Source§impl Clone for UIPosition
impl Clone for UIPosition
Source§fn clone(&self) -> UIPosition
fn clone(&self) -> UIPosition
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for UIPosition
Source§impl Debug for UIPosition
impl Debug for UIPosition
Source§impl Default for UIPosition
impl Default for UIPosition
Source§impl Mul<f32> for UIPosition
impl Mul<f32> for UIPosition
impl Pod for UIPosition
Source§impl Sub<f32> for UIPosition
impl Sub<f32> for UIPosition
Auto Trait Implementations§
impl Freeze for UIPosition
impl RefUnwindSafe for UIPosition
impl Send for UIPosition
impl Sync for UIPosition
impl Unpin for UIPosition
impl UnsafeUnpin for UIPosition
impl UnwindSafe for UIPosition
Blanket Implementations§
impl<T> AnyBitPattern for Twhere
T: Pod,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
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