Button

Struct Button 

Source
pub struct Button<'a, Message, Renderer>
where Renderer: Renderer, Renderer::Theme: StyleSheet,
{ /* private fields */ }
Expand description

A generic widget that produces a message when pressed.

#[derive(Clone)]
enum Message {
    ButtonPressed,
}

let button = Button::new("Press me!").on_press(Message::ButtonPressed);

If a Button::on_press handler is not set, the resulting Button will be disabled:

#[derive(Clone)]
enum Message {
    ButtonPressed,
}

fn disabled_button<'a>() -> Button<'a, Message> {
    Button::new("I'm disabled!")
}

fn enabled_button<'a>() -> Button<'a, Message> {
    disabled_button().on_press(Message::ButtonPressed)
}

Implementations§

Source§

impl<'a, Message, Renderer> Button<'a, Message, Renderer>
where Renderer: Renderer, Renderer::Theme: StyleSheet,

Source

pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self

Creates a new Button with the given content.

Source

pub fn width(self, width: impl Into<Length>) -> Self

Sets the width of the Button.

Source

pub fn height(self, height: impl Into<Length>) -> Self

Sets the height of the Button.

Source

pub fn padding<P: Into<Padding>>(self, padding: P) -> Self

Sets the Padding of the Button.

Source

pub fn on_press(self, msg: Message) -> Self

Sets the message that will be produced when the Button is pressed.

Unless on_press is called, the Button will be disabled.

Source

pub fn style(self, style: <Renderer::Theme as StyleSheet>::Style) -> Self

Sets the style variant of this Button.

Source

pub fn blend_style( self, style1: <Renderer::Theme as StyleSheet>::Style, style2: <Renderer::Theme as StyleSheet>::Style, percent: f32, ) -> Self

Sets the animatable style variant of this Button.

Trait Implementations§

Source§

impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>> for Element<'a, Message, Renderer>
where Message: Clone + 'a, Renderer: Renderer + 'a, Renderer::Theme: StyleSheet,

Source§

fn from(button: Button<'a, Message, Renderer>) -> Self

Converts to this type from the input type.
Source§

impl<'a, Message, Renderer> Widget<Message, Renderer> for Button<'a, Message, Renderer>
where Message: 'a + Clone, Renderer: 'a + Renderer, Renderer::Theme: StyleSheet,

Source§

fn tag(&self) -> Tag

Returns the Tag of the Widget.
Source§

fn state(&self) -> State

Returns the State of the Widget.
Source§

fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
Source§

fn diff(&self, tree: &mut Tree)

Reconciliates the Widget with the provided Tree.
Source§

fn width(&self) -> Length

Returns the width of the Widget.
Source§

fn height(&self) -> Length

Returns the height of the Widget.
Source§

fn layout(&self, renderer: &Renderer, limits: &Limits) -> Node

Returns the layout::Node of the Widget. Read more
Source§

fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<Message>, )

Applies an Operation to the Widget.
Source§

fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor_position: Point, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, ) -> Status

Processes a runtime Event. Read more
Source§

fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Renderer::Theme, _style: &Style, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle, )

Draws the Widget using the associated Renderer.
Source§

fn mouse_interaction( &self, _tree: &Tree, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle, _renderer: &Renderer, ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
Source§

fn overlay<'b>( &'b mut self, tree: &'b mut Tree, layout: Layout<'_>, renderer: &Renderer, ) -> Option<Element<'b, Message, Renderer>>

Returns the overlay of the Widget, if there is any.

Auto Trait Implementations§

§

impl<'a, Message, Renderer> Freeze for Button<'a, Message, Renderer>
where Message: Freeze, <<Renderer as Renderer>::Theme as StyleSheet>::Style: Freeze,

§

impl<'a, Message, Renderer> !RefUnwindSafe for Button<'a, Message, Renderer>

§

impl<'a, Message, Renderer> !Send for Button<'a, Message, Renderer>

§

impl<'a, Message, Renderer> !Sync for Button<'a, Message, Renderer>

§

impl<'a, Message, Renderer> Unpin for Button<'a, Message, Renderer>
where Message: Unpin, <<Renderer as Renderer>::Theme as StyleSheet>::Style: Unpin,

§

impl<'a, Message, Renderer> !UnwindSafe for Button<'a, Message, Renderer>

Blanket Implementations§

Source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

Source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
Source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

Source§

const WITNESS: W = W::MAKE

A constant of the type witness
Source§

impl<T> Identity for T
where T: ?Sized,

Source§

const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
Source§

type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

Source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
Source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

Source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

Source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V