pub struct ComputerControl {Show 22 fields
pub x: Option<i32>,
pub y: Option<i32>,
pub action: Option<PointerAction>,
pub button: Option<String>,
pub dx: Option<i32>,
pub dy: Option<i32>,
pub app: Option<String>,
pub pid: Option<u32>,
pub surface: Option<SurfaceKind>,
pub selector: Option<String>,
pub nth: Option<usize>,
pub anchor: Option<PointerAnchor>,
pub count: Option<u32>,
pub held: Option<Vec<String>>,
pub x2: Option<i32>,
pub y2: Option<i32>,
pub to_selector: Option<String>,
pub duration_ms: Option<u64>,
pub key: Option<String>,
pub text: Option<String>,
pub wait: Option<u64>,
pub then: Option<Box<ComputerControl>>,
}Expand description
Input for computer_control — one step of a desktop-control pipeline:
EITHER a pointer action (click/scroll/move/drag — key/text absent)
OR a keyboard action (key or text), at raw coordinates or on an
accessibility-tree element.
A step may chain the NEXT step via then: the steps run sequentially in
a single call, each only if the previous succeeded (shell && semantics)
— the first failing step aborts the chain with the point of failure.
Targeting is PER STEP: the canonical pattern is click an element (the
real click moves OS keyboard focus — the one mechanism that works on
every toolkit) and then type into the focused field. up needs no
target.
Fields§
§x: Option<i32>X coordinate in desktop pixels (coordinate form; also the drag START).
y: Option<i32>Y coordinate in desktop pixels (coordinate form; also the drag START).
action: Option<PointerAction>Pointer action (default click). Ignored — and rejected together
with any other pointer field — when the step is a keyboard step
(key/text).
Button for down/up (left default, right, middle).
dx: Option<i32>Horizontal scroll delta (wheel steps) for scroll.
dy: Option<i32>Vertical scroll delta (wheel steps) for scroll; positive scrolls down.
app: Option<String>Targeting PER STEP: application name (exact match) scoping
selector. Provide app or pid — exactly one, only together with
selector.
pid: Option<u32>Application process ID for the element form. Per step.
surface: Option<SurfaceKind>Target an OS SHELL SURFACE instead of an application (mutually
exclusive with app/pid; only together with selector): the
menu bar, Dock/taskbar/panel, tray status items, the desktop, or a
flyout open right now. Pointer steps act on the element matched
under the surface’s root the same way they do under an app-scoped
step.
selector: Option<String>CSS-like selector of the element this step acts on, e.g.
"button[name='OK']" — the point resolves from the element’s CURRENT
bounds when the step runs, never stale. A click on an element moves
OS keyboard focus to it, which is how the next step’s typing finds
the right field. Per step.
nth: Option<usize>1-based match index when selector matches multiple elements
(default 1). Requires selector. Per step.
anchor: Option<PointerAnchor>Where inside the element’s bounds the point lands (default center).
count: Option<u32>Number of consecutive clicks for click actions (1 default, 2 =
double-click, 3 = triple). Independent of action: click +
count: 2 is a double-click.
held: Option<Vec<String>>Modifier keys for THIS step: held during a click or drag, or held
while tapping key (shift, ctrl, alt, meta) — e.g. click +
held: ["ctrl"] = ctrl+click; key a + held: ["ctrl"] = select
all. text rejects held.
x2: Option<i32>End X for drag (with y2). Mutually exclusive with to_selector.
y2: Option<i32>End Y for drag.
to_selector: Option<String>End element selector for drag (CSS-like selector on the same app) —
the element form for the drag’s end point. Mutually exclusive with
x2/y2.
duration_ms: Option<u64>Total duration of a drag’s movement, in milliseconds (default 150,
min 50). Backends interpolate the pointer path across this time.
key: Option<String>Key to tap, by name: single characters (a, 5, . — lowercase;
for uppercase hold shift), or enter, escape, tab, space,
backspace, delete, insert, up, down, left, right,
home, end, pageup, pagedown, f1..f12. Typing goes into
the element focused by an earlier step’s element click (or whatever
holds focus).
text: Option<String>Literal text to type into the focused element (any characters,
including uppercase). Mutually exclusive with key.
wait: Option<u64>Milliseconds to WAIT as a STANDALONE step (no other fields): gives
the app time to open a dialog or create an ephemeral field before
the next step acts — e.g. click the menu item that opens a rename
box, then {"wait": 600}, then type into it. Capped at 10 s.
then: Option<Box<ComputerControl>>Optional NEXT step of the pipeline, executed only if this step
succeeded (e.g. click text_field → then text "olá" → then key
enter). Same shape as this step, recursively.
Trait Implementations§
Source§impl Clone for ComputerControl
impl Clone for ComputerControl
Source§impl Debug for ComputerControl
impl Debug for ComputerControl
Source§impl Default for ComputerControl
impl Default for ComputerControl
Source§impl<'de> Deserialize<'de> for ComputerControl
impl<'de> Deserialize<'de> for ComputerControl
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl JsonSchema for ComputerControl
impl JsonSchema for ComputerControl
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Source§fn inline_schema() -> bool
fn inline_schema() -> bool
$ref keyword. Read moreAuto Trait Implementations§
impl Freeze for ComputerControl
impl RefUnwindSafe for ComputerControl
impl Send for ComputerControl
impl Sync for ComputerControl
impl Unpin for ComputerControl
impl UnsafeUnpin for ComputerControl
impl UnwindSafe for ComputerControl
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