pub struct TintPicker<'a> { /* private fields */ }Expand description
Picks a Tint: a palette (Default, the theme’s swatches, Random) over a disk of hues
around and chromas outwards, and optionally a preview of the tint in use.
It edits an Option<Tint>: None is unset, shown as the default — a label’s
Tint::from_bytes of its name, say — and the Default chip sets it back.
let default = Tint::from_bytes(b"bug");
if TintPicker::new(colour, default).tone(Tone::Raised).show(ui) {
// save `colour`
}Implementations§
Source§impl<'a> TintPicker<'a>
impl<'a> TintPicker<'a>
Sourcepub fn new(value: &'a mut Option<Tint>, default: Tint) -> TintPicker<'a>
pub fn new(value: &'a mut Option<Tint>, default: Tint) -> TintPicker<'a>
A picker over value, showing default while it is None.
Sourcepub fn tone(self, tone: Tone) -> Self
pub fn tone(self, tone: Tone) -> Self
Draw the chips and the disk at tone: where the tint will be used. Text by default.
Auto Trait Implementations§
impl<'a> !UnwindSafe for TintPicker<'a>
impl<'a> Freeze for TintPicker<'a>
impl<'a> RefUnwindSafe for TintPicker<'a>
impl<'a> Send for TintPicker<'a>
impl<'a> Sync for TintPicker<'a>
impl<'a> Unpin for TintPicker<'a>
impl<'a> UnsafeUnpin for TintPicker<'a>
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