pub struct StateEffect {
pub first_affected_layer: usize,
pub switch: String,
pub state_bytes_added: u64,
}Expand description
What switching this skill does to the O(1) sequence state.
Fields§
§first_affected_layer: usize§switch: Stringtransparent | sequence_start (state_switch).
state_bytes_added: u64Extra per-sequence state the record adds (0 for ffn_replace).
Trait Implementations§
Source§impl Clone for StateEffect
impl Clone for StateEffect
Source§impl Debug for StateEffect
impl Debug for StateEffect
Source§impl<'de> Deserialize<'de> for StateEffect
impl<'de> Deserialize<'de> for StateEffect
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for StateEffect
impl PartialEq for StateEffect
Source§impl Serialize for StateEffect
impl Serialize for StateEffect
impl StructuralPartialEq for StateEffect
Auto Trait Implementations§
impl Freeze for StateEffect
impl RefUnwindSafe for StateEffect
impl Send for StateEffect
impl Sync for StateEffect
impl Unpin for StateEffect
impl UnsafeUnpin for StateEffect
impl UnwindSafe for StateEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more