pub trait Register: Send + Sync {
type Watch: RegisterWatch;
// Required methods
fn put<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = BusResult<Revision>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = BusResult<RegisterValue>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = BusResult<Tombstone>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn watch<'life0, 'life1, 'async_trait>(
&'life0 self,
prefix: &'life1 str,
) -> Pin<Box<dyn Future<Output = BusResult<Self::Watch>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Required Associated Types§
type Watch: RegisterWatch
Required Methods§
fn put<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: Vec<u8>,
) -> Pin<Box<dyn Future<Output = BusResult<Revision>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = BusResult<RegisterValue>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
) -> Pin<Box<dyn Future<Output = BusResult<Tombstone>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn watch<'life0, 'life1, 'async_trait>(
&'life0 self,
prefix: &'life1 str,
) -> Pin<Box<dyn Future<Output = BusResult<Self::Watch>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".