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TestApprovalHandler

Struct TestApprovalHandler 

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pub struct TestApprovalHandler { /* private fields */ }
Expand description

Test approval handler with configurable responses

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impl TestApprovalHandler

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pub fn approve_all() -> Self

Create a handler that approves everything

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pub fn deny_all() -> Self

Create a handler that denies everything

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pub fn with_decisions( decisions: Vec<(impl Into<String>, ApprovalDecision)>, ) -> Self

Create a handler with specific decisions per tool

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pub fn with_config(config: ApprovalConfig) -> Self

Create with custom config

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pub fn set_decision( &self, tool_name: impl Into<String>, decision: ApprovalDecision, )

Set decision for a specific tool

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pub fn get_requests(&self) -> Vec<ApprovalRequest>

Get all recorded requests

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pub fn request_count(&self) -> usize

Get the number of approval requests made

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pub fn clear(&self)

Clear recorded requests

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pub fn was_approval_requested(&self, tool_name: &str) -> bool

Check if a specific tool had approval requested

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impl ApprovalHandler for TestApprovalHandler

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fn request_approval<'life0, 'async_trait>( &'life0 self, request: ApprovalRequest, ) -> Pin<Box<dyn Future<Output = Result<ApprovalDecision, ApprovalError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Request approval for a tool call
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fn config(&self) -> &ApprovalConfig

Get the configuration
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fn on_status_change<'life0, 'life1, 'async_trait>( &'life0 self, _request_id: &'life1 str, _status: ApprovalStatus, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

React to status updates; default no-op
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fn check_requires_approval( &self, tool_call: &ToolCall, tool_schema: Option<&ToolSchema>, ) -> Option<ApprovalReason>

Check if a tool requires approval and return the reason

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