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EntityMemory

Struct EntityMemory 

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pub struct EntityMemory { /* private fields */ }
Expand description

Entity memory for tracking knowledge about specific entities

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impl EntityMemory

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pub fn new(capacity: usize, max_attributes: usize) -> Self

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pub fn get_or_create(&self, name: &str, entity_type: &str) -> Entity

Get or create an entity

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pub fn update_attribute(&self, name: &str, key: &str, value: &str) -> bool

Update an entity’s attribute

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pub fn get(&self, name: &str) -> Option<Entity>

Get an entity by name

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pub fn exists(&self, name: &str) -> bool

Check if an entity exists

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pub fn add_relation( &self, source: &str, relation_type: &str, target: &str, ) -> bool

Add a relation between entities

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pub fn get_by_type(&self, entity_type: &str) -> Vec<Entity>

Get all entities of a specific type

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pub fn search_by_attribute(&self, key: &str, value: &str) -> Vec<Entity>

Search entities by attribute

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pub fn get_all(&self) -> Vec<Entity>

Get all entities

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pub fn remove(&self, name: &str) -> bool

Remove an entity

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pub fn clear(&self)

Clear all entities

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pub fn len(&self) -> usize

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pub fn is_empty(&self) -> bool

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pub fn entity_context(&self, name: &str) -> Option<String>

Get entity as context string

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