pub struct Frame {
pub id: u64,
pub timestamp: f64,
pub rgba: Option<Vec<u8>>,
pub size: (u32, u32),
pub path: Option<PathBuf>,
}Expand description
A frame of image data and associated metadata.
Fields§
§id: u64§timestamp: f64Sim or capture timestamp (seconds).
rgba: Option<Vec<u8>>Optional raw RGBA8 data; can be None when operating on file-based frames.
size: (u32, u32)Image dimensions (width, height).
path: Option<PathBuf>Optional on-disk location for lazy loading.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Frame
impl<'de> Deserialize<'de> for Frame
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Frame
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Converts this type into the system output type.
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