pub struct CVOpenGLTextureCache(/* private fields */);Implementations§
Source§impl CVOpenGLTextureCache
impl CVOpenGLTextureCache
pub unsafe fn new( cache_attributes: Option<&CFDictionary<CFString, CFString>>, cgl_context: CGLContextObj, cgl_pixel_format: CGLPixelFormatObj, texture_attributes: Option<&CFDictionary<CFString, CFType>>, ) -> Result<CVOpenGLTextureCache, CVReturn>
pub fn create_texture_from_image( &self, source_image: &CVImageBuffer, attributes: Option<&CFDictionary<CFString, CFType>>, ) -> Result<CVOpenGLTexture, CVReturn>
pub fn flush(&self, options: CVOptionFlags)
Trait Implementations§
Source§impl Clone for CVOpenGLTextureCache
impl Clone for CVOpenGLTextureCache
Source§impl Debug for CVOpenGLTextureCache
impl Debug for CVOpenGLTextureCache
Source§impl Drop for CVOpenGLTextureCache
impl Drop for CVOpenGLTextureCache
Source§impl PartialEq for CVOpenGLTextureCache
impl PartialEq for CVOpenGLTextureCache
Source§impl TCFType for CVOpenGLTextureCache
impl TCFType for CVOpenGLTextureCache
Source§type Ref = *mut __CVOpenGLTextureCache
type Ref = *mut __CVOpenGLTextureCache
The reference type wrapped inside this type.
Source§fn as_concrete_TypeRef(&self) -> CVOpenGLTextureCacheRef
fn as_concrete_TypeRef(&self) -> CVOpenGLTextureCacheRef
Returns the object as its concrete
TypeRef.Source§unsafe fn wrap_under_get_rule(reference: CVOpenGLTextureCacheRef) -> Self
unsafe fn wrap_under_get_rule(reference: CVOpenGLTextureCacheRef) -> Self
Returns an instance of the object, wrapping the underlying
CFTypeRef subclass. Use this
when following Core Foundation’s “Get Rule”. The reference count is bumped.Source§fn as_CFTypeRef(&self) -> CFTypeRef
fn as_CFTypeRef(&self) -> CFTypeRef
Returns the object as a raw
CFTypeRef. The reference count is not adjusted.Source§unsafe fn wrap_under_create_rule(reference: CVOpenGLTextureCacheRef) -> Self
unsafe fn wrap_under_create_rule(reference: CVOpenGLTextureCacheRef) -> Self
Returns an instance of the object, wrapping the underlying
CFTypeRef subclass. Use this
when following Core Foundation’s “Create Rule”. The reference count is not bumped.Source§fn as_CFType(&self) -> CFType
fn as_CFType(&self) -> CFType
Returns the object as a wrapped
CFType. The reference count is incremented by one.Source§fn into_CFType(self) -> CFTypewhere
Self: Sized,
fn into_CFType(self) -> CFTypewhere
Self: Sized,
Returns the object as a wrapped
CFType. Consumes self and avoids changing the reference
count.Source§fn retain_count(&self) -> isize
fn retain_count(&self) -> isize
Returns the reference count of the object. It is unwise to do anything other than test
whether the return value of this method is greater than zero.
Source§fn instance_of<OtherCFType>(&self) -> boolwhere
OtherCFType: TCFType,
fn instance_of<OtherCFType>(&self) -> boolwhere
OtherCFType: TCFType,
Returns
true if this value is an instance of another type.Source§impl<'a> ToVoid<CVOpenGLTextureCache> for &'a CVOpenGLTextureCache
impl<'a> ToVoid<CVOpenGLTextureCache> for &'a CVOpenGLTextureCache
impl ConcreteCFType for CVOpenGLTextureCache
impl Eq for CVOpenGLTextureCache
Auto Trait Implementations§
impl Freeze for CVOpenGLTextureCache
impl RefUnwindSafe for CVOpenGLTextureCache
impl !Send for CVOpenGLTextureCache
impl !Sync for CVOpenGLTextureCache
impl Unpin for CVOpenGLTextureCache
impl UnwindSafe for CVOpenGLTextureCache
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more