pub enum CVOpenGLTextureCacheChromaSamplingMode {
Automatic,
HighestQuality,
BestPerformance,
}Variants§
Trait Implementations§
source§impl From<CVOpenGLTextureCacheChromaSamplingMode> for CFStringRef
impl From<CVOpenGLTextureCacheChromaSamplingMode> for CFStringRef
source§fn from(mode: CVOpenGLTextureCacheChromaSamplingMode) -> Self
fn from(mode: CVOpenGLTextureCacheChromaSamplingMode) -> Self
Converts to this type from the input type.
source§impl From<CVOpenGLTextureCacheChromaSamplingMode> for CFString
impl From<CVOpenGLTextureCacheChromaSamplingMode> for CFString
source§fn from(mode: CVOpenGLTextureCacheChromaSamplingMode) -> Self
fn from(mode: CVOpenGLTextureCacheChromaSamplingMode) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for CVOpenGLTextureCacheChromaSamplingMode
impl RefUnwindSafe for CVOpenGLTextureCacheChromaSamplingMode
impl Send for CVOpenGLTextureCacheChromaSamplingMode
impl Sync for CVOpenGLTextureCacheChromaSamplingMode
impl Unpin for CVOpenGLTextureCacheChromaSamplingMode
impl UnwindSafe for CVOpenGLTextureCacheChromaSamplingMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more