Skip to main content

CGDisplay

Struct CGDisplay 

Source
pub struct CGDisplay {
    pub id: CGDirectDisplayID,
}

Fields§

§id: CGDirectDisplayID

Implementations§

Source§

impl CGDisplay

Source

pub fn new(id: CGDirectDisplayID) -> Self

Source

pub fn main() -> Self

Source

pub fn copy_display_modes(&self) -> Option<CFArray<CGDisplayMode>>

Source

pub fn copy_display_mode(&self) -> Option<CGDisplayMode>

Source

pub fn bounds(&self) -> CGRect

Source

pub fn pixels_wide(&self) -> usize

Source

pub fn pixels_high(&self) -> usize

Source

pub fn set_display_mode(&self, mode: &CGDisplayMode) -> Result<(), CGError>

Source

pub fn capture(&self) -> Result<(), CGError>

Source

pub fn capture_with_options( &self, options: CGCaptureOptions, ) -> Result<(), CGError>

Source

pub fn shielding_window_id(&self) -> CGWindowID

Source

pub fn new_image(&self) -> Option<CGImage>

Source

pub fn new_image_for_rect(&self, rect: CGRect) -> Option<CGImage>

Source

pub fn hide_cursor(&self) -> Result<(), CGError>

Source

pub fn show_cursor(&self) -> Result<(), CGError>

Source

pub fn move_cursor_to_point(&self, point: CGPoint) -> Result<(), CGError>

Source

pub fn warp_mouse_cursor_position(&self, point: CGPoint) -> Result<(), CGError>

Source

pub fn get_drawing_context(&self) -> Option<CGContext>

Source

pub fn set_stereo_operation( &self, stereo: bool, force_blue_line: bool, option: CGConfigureOption, ) -> Result<(), CGError>

Source

pub fn is_active(&self) -> bool

Source

pub fn is_asleep(&self) -> bool

Source

pub fn is_online(&self) -> bool

Source

pub fn is_main(&self) -> bool

Source

pub fn is_built_in(&self) -> bool

Source

pub fn is_in_mirror_set(&self) -> bool

Source

pub fn is_always_in_mirror_set(&self) -> bool

Source

pub fn is_in_hw_mirror_set(&self) -> bool

Source

pub fn is_stereo(&self) -> bool

Source

pub fn uses_opengl_acceleration(&self) -> bool

Source

pub fn mirrors_display(&self) -> Self

Source

pub fn primary_display(&self) -> Self

Source

pub fn unit_number(&self) -> u32

Source

pub fn vendor_number(&self) -> u32

Source

pub fn model_number(&self) -> u32

Source

pub fn serial_number(&self) -> u32

Source

pub fn screen_size(&self) -> CGSize

Source

pub fn rotation(&self) -> c_double

Source

pub fn copy_color_space(&self) -> Option<CGColorSpace>

Trait Implementations§

Source§

impl Clone for CGDisplay

Source§

fn clone(&self) -> CGDisplay

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Copy for CGDisplay

Source§

impl Debug for CGDisplay

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Eq for CGDisplay

Source§

impl PartialEq for CGDisplay

Source§

fn eq(&self, other: &CGDisplay) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for CGDisplay

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> AutoreleaseSafe for T
where T: ?Sized,

Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.