Struct TreeNode

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pub struct TreeNode {
    pub name: String,
    pub path: String,
    pub nodes: Option<Vec<TreeNode>>,
}

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§name: String§path: String§nodes: Option<Vec<TreeNode>>

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impl TreeNode

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pub fn new(name: String, path: String, nodes: Option<Vec<TreeNode>>) -> Self

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pub fn find_node(&mut self, name: &str) -> Option<&mut TreeNode>

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pub fn print_children(&self, level: u32)

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pub fn add_node(&mut self, node: TreeNode)

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pub fn add_nodes(&mut self, nodes: Vec<TreeNode>)

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pub fn sort_nodes_alphabetically(head: &mut TreeNode)

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pub fn generate_summary(&self, level: usize) -> Vec<String>

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pub fn generate_summary_string(&self) -> String

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impl PartialEq for TreeNode

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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