Vector

Struct Vector 

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pub struct Vector {
    pub start: Coord,
    pub end: Coord,
    pub magnitude: f64,
}
Expand description

§Vector

it only Coord struct as input

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§start: Coord§end: Coord§magnitude: f64

Implementations§

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impl Vector

§implementations
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pub fn to_vec(self: Vector) -> Vec<Coord>

§converting to a Vec
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(0.4, 3.3);
let s:vector::Vector =new_vector!(a, b);
let ve: Vec<coord::Coord> = s.to_vec();
println!("{:?}", ve);
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pub fn to_tuple(self: Vector) -> (Coord, Coord, f64)

§converting to a tuple
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(0.4, 3.3);
let s:vector::Vector = new_vector!(a, b);
let tu:(coord::Coord, coord::Coord , f64) = s.to_tuple();
println!("{:?}", tu);
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pub fn get_magnitude(self: Vector) -> f64

§spliting Vectors
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(0.4, 3.3);
let s:vector::Vector =new_vector!(a, b);
let mag = s.get_magnitude();
println!("{}", mag);
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pub fn get_midpoint(self: Vector) -> Coord

§geting mid point
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(0.4, 3.3);
let s: vector::Vector = new_vector!(a, b);
let mid: coord::Coord = s.get_midpoint();

Trait Implementations§

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impl Add for Vector

§math
§addition
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(0.4, 3.3);
let m: vector::Vector = new_vector!(a, b) + new_vector!(b, a) ;
println!("{:?}", m);
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type Output = Vector

The resulting type after applying the + operator.
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fn add(self: Vector, rhs: Vector) -> Vector

Performs the + operation. Read more
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impl Clone for Vector

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fn clone(&self) -> Vector

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Div for Vector

§division
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(4.03, 3.3);
let m: vector::Vector = new_vector!(a, b) / new_vector!(b, a);
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type Output = Vector

The resulting type after applying the / operator.
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fn div(self, rhs: Self) -> Self

Performs the / operation. Read more
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impl Mul for Vector

§multiplication
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(0.4, 3.3);
let m: vector::Vector = new_vector!(a, b) * new_vector!(b, a) ;
println!("{:?}", m);
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type Output = Vector

The resulting type after applying the * operator.
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fn mul(self: Vector, rhs: Vector) -> Vector

Performs the * operation. Read more
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impl PartialEq for Vector

§PartialEq
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1.4, 3.3);
let b: coord::Coord = new_coord!(1.4, 3.3);
let v1: vector::Vector = new_vector!(a, b);
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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub for Vector

§subtraction
§Example
use coord2d::*;

let a: coord::Coord = new_coord!(1, 2.0);
let b: coord::Coord = new_coord!(0.4, 3.3);
let m: vector::Vector = new_vector!(a, b) - new_vector!(b, a) ;
println!("{:?}", m);
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type Output = Vector

The resulting type after applying the - operator.
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fn sub(self: Vector, rhs: Vector) -> Vector

Performs the - operation. Read more
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impl Copy for Vector

Auto Trait Implementations§

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impl Freeze for Vector

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impl RefUnwindSafe for Vector

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impl Send for Vector

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impl Sync for Vector

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impl Unpin for Vector

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impl UnwindSafe for Vector

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.