Expand description
A Node
is a node in a conversation tree. It canonically acts as a fork of decisions by wrapping prompting dialogue
and a list of path options (called Link
s).
The key of this node. Must be unique.
The dialogue of this node.
A container of Link
s, which connect to other Node
s.
Returns a Node
with prompting dialogue. The structure returned contains no links.
key
- A string type that holds unique identifier for indexing.
dialogue
- A string type that holds associated descriptor dialogue.
use convo::Node;
let node = Node::new("start", "How are you?");
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Compare self to key
and return true
if they are equal.
impl<T, U> Into<U> for T where
U: From<T>,
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
#41263)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.