pub struct ActorName {
pub name: String,
pub org: Option<String>,
pub node: Option<String>,
}Expand description
Who performed the action.
Fields§
§name: StringHuman name (e.g. “Elena”, “Legal Corp”, “convergio-mesh”).
org: Option<String>Organization if applicable.
node: Option<String>Node where the actor is running.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for ActorName
impl<'de> Deserialize<'de> for ActorName
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ActorName
impl RefUnwindSafe for ActorName
impl Send for ActorName
impl Sync for ActorName
impl Unpin for ActorName
impl UnsafeUnpin for ActorName
impl UnwindSafe for ActorName
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more