Enum contained_turing::State
source · #[repr(i64)]
pub enum State {
Valid,
Invalid,
}Variants§
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for State
impl<'de> Deserialize<'de> for State
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl MulAssign<State> for State
impl MulAssign<State> for State
source§fn mul_assign(&mut self, rhs: Self)
fn mul_assign(&mut self, rhs: Self)
Performs the
*= operation. Read moresource§impl Ord for State
impl Ord for State
source§impl PartialEq<State> for State
impl PartialEq<State> for State
source§impl PartialOrd<State> for State
impl PartialOrd<State> for State
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self and other) and is used by the <=
operator. Read moresource§impl<S: Symbolic> Stateful<State> for Driver<S>
impl<S: Symbolic> Stateful<State> for Driver<S>
source§fn state(&self) -> State
fn state(&self) -> State
Stateful::state is used to get the state of the object
source§fn update_state(&mut self, state: State)
fn update_state(&mut self, state: State)
Stateful::update_state is used to update the state of the object
source§impl<S: Symbolic> Stateful<State> for Head<S>
impl<S: Symbolic> Stateful<State> for Head<S>
source§fn state(&self) -> State
fn state(&self) -> State
Stateful::state is used to get the state of the object
source§fn update_state(&mut self, state: State)
fn update_state(&mut self, state: State)
Stateful::update_state is used to update the state of the object
source§impl<S: Symbolic> Stateful<State> for Machine<S>
impl<S: Symbolic> Stateful<State> for Machine<S>
source§fn state(&self) -> State
fn state(&self) -> State
Stateful::state is used to get the state of the object
source§fn update_state(&mut self, state: State)
fn update_state(&mut self, state: State)
Stateful::update_state is used to update the state of the object
source§impl<S: Symbolic> Stateful<State> for Tail<S>
impl<S: Symbolic> Stateful<State> for Tail<S>
source§fn state(&self) -> State
fn state(&self) -> State
Stateful::state is used to get the state of the object
source§fn update_state(&mut self, state: State)
fn update_state(&mut self, state: State)
Stateful::update_state is used to update the state of the object
source§impl VariantNames for State
impl VariantNames for State
impl Copy for State
impl Eq for State
impl StructuralEq for State
impl StructuralPartialEq for State
Auto Trait Implementations§
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
source§impl<S> Stateful<S> for Swhere
S: StateSpec + Copy,
impl<S> Stateful<S> for Swhere S: StateSpec + Copy,
source§fn state(&self) -> S
fn state(&self) -> S
Stateful::state is used to get the state of the object
source§fn update_state(&mut self, state: S)
fn update_state(&mut self, state: S)
Stateful::update_state is used to update the state of the object