Struct const_graphs::Graph
source · pub struct Graph<const SIZE: usize> { /* private fields */ }Expand description
Compile time graphs.
use const_graphs::Graph;
const SIZE: usize = 1_000;
// You can use const.
const graph1: Graph<SIZE> = Graph::new();
// And, static.
static mut graph2: Graph<SIZE> = Graph::new();
unsafe {
graph2.add_edge(0, 1);
assert!(graph2.has_edge(0, 1));
}
// And, of course, let too:
let graph3 = Graph::<SIZE>::new();Implementations§
source§impl<const SIZE: usize> Graph<SIZE>
impl<const SIZE: usize> Graph<SIZE>
sourcepub const fn add_edge(&mut self, i: usize, j: usize)
pub const fn add_edge(&mut self, i: usize, j: usize)
Add an edge to the graph between i and j.
use const_graphs::Graph;
let mut graph = Graph::<10>::new();
graph.add_edge(0, 1);
assert!(graph.has_edge(0, 1));See also Graph::add_edge_undirected.
sourcepub const fn add_edge_undirected(&mut self, i: usize, j: usize)
pub const fn add_edge_undirected(&mut self, i: usize, j: usize)
Add an undirected edge to the graph between i and
j.
use const_graphs::Graph;
let mut graph = Graph::<10>::new();
graph.add_edge_undirected(0, 1);
assert!(graph.has_edge(0, 1));
assert!(graph.has_edge(1, 0));See also Graph::add_edge.
sourcepub const fn remove_edge(&mut self, i: usize, j: usize)
pub const fn remove_edge(&mut self, i: usize, j: usize)
Remove an edge from the graph between i and j.
use const_graphs::Graph;
let mut graph = Graph::<10>::new();
graph.add_edge(0, 1);
graph.remove_edge(0, 1);
assert!(!graph.has_edge(0, 1));See also Graph::remove_edge_undirected.
sourcepub const fn remove_edge_undirected(&mut self, i: usize, j: usize)
pub const fn remove_edge_undirected(&mut self, i: usize, j: usize)
Remove an undirected edge from the graph between i
and j.
use const_graphs::Graph;
let mut graph = Graph::<10>::new();
graph.add_edge_undirected(0, 1);
graph.remove_edge_undirected(0, 1);
assert!(!graph.has_edge(0, 1));
assert!(!graph.has_edge(1, 0));See also Graph::remove_edge.
sourcepub const fn has_edge(&self, i: usize, j: usize) -> bool
pub const fn has_edge(&self, i: usize, j: usize) -> bool
Checks whether there is an edge between i and j.
use const_graphs::Graph;
let mut graph = Graph::<10>::new();
// The graph is initialized empty.
assert!(!graph.has_edge(0, 1));sourcepub const fn get_edges(&self, vertex: usize) -> &[bool; SIZE]
pub const fn get_edges(&self, vertex: usize) -> &[bool; SIZE]
Returns an array where the ith element is a boolean
representing whether there is an edge between vertex
and i.
use const_graphs::Graph;
let mut graph = Graph::<3>::new();
graph.add_edge(0, 2);
assert_eq!(graph.get_edges(0), &[false, false, true]);See also Graph::get_inverse_edges.
sourcepub const fn get_inverse_edges(&self, vertex: usize) -> [bool; SIZE]
pub const fn get_inverse_edges(&self, vertex: usize) -> [bool; SIZE]
Returns an array where the ith element is a boolean
representing whether there is an edge between i and
vertex.
This is useful in a few graph algorithms where you
need to know which vertices “point” to the current,
and not the contrary.
use const_graphs::Graph;
let mut graph = Graph::<3>::new();
graph.add_edge(0, 2);
assert_eq!(
graph.get_inverse_edges(2),
[true, false, false]
);See also Graph::get_edges.
sourcepub const fn max_number_of_edges(&self) -> usize
pub const fn max_number_of_edges(&self) -> usize
Returns the maximum number of edges of a graph.
use const_graphs::Graph;
let graph = Graph::<3>::new();
// The possible edges are:
// 0 -> 1
// 0 -> 2
// 1 -> 0
// 1 -> 2
// 2 -> 0
// 2 -> 1
assert_eq!(graph.max_number_of_edges(), 6);sourcepub const fn density(&self) -> f32
pub const fn density(&self) -> f32
Returns the density of a graph, that is, the ratio between the number of edges and the maximum number of possible edges.
use const_graphs::Graph;
let mut graph = Graph::<3>::new();
graph.add_edge_undirected(0, 1);
graph.add_edge_undirected(0, 2);
graph.add_edge_undirected(1, 2);
assert_eq!(graph.density(), 1.0);