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EngineTimer

Struct EngineTimer 

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pub struct EngineTimer { /* private fields */ }
Expand description

Concrete timer with a callback handler.

When the timer fires, the handler function is called. This mirrors Python’s EngineTimer which has _fire() calling handler.ev_timer().

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impl EngineTimer

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pub fn new( fire_delay: f64, interval: f64, autoclose: bool, handler: impl FnMut() + Send + 'static, ) -> Self

Create a new EngineTimer.

§Arguments
  • fire_delay - Seconds until timer fires (-1.0 means not armed)
  • interval - Seconds between repeats (-1.0 means no repeat)
  • autoclose - Whether to autoclose the associated client
  • handler - Callback invoked when the timer fires
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pub fn fire(&mut self)

Fire the timer (invoke the handler).

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pub fn base(&self) -> &EngineBaseTimer

Get a reference to the underlying EngineBaseTimer.

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pub fn base_mut(&mut self) -> &mut EngineBaseTimer

Get a mutable reference to the underlying EngineBaseTimer.

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impl Debug for EngineTimer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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