Struct ConsistentHashing

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pub struct ConsistentHashing {
    pub ring: BTreeMap<u64, String>,
    pub nodes: HashSet<String>,
    pub virtual_nodes_count: u32,
}

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§ring: BTreeMap<u64, String>§nodes: HashSet<String>§virtual_nodes_count: u32

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impl ConsistentHashing

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pub fn new(virtual_nodes_count: u32) -> Self

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pub fn new_with_nodes(virtual_nodes_count: u32, nodes: Vec<String>) -> Self

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pub fn get_virtual_node_form(&self, node: &str, i: u32) -> String

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pub fn get_current_state(&self) -> Vec<(u64, String)>

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pub fn hash<U: Hash>(&self, item: &U) -> u64

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pub fn get_previous_node(&self, node: &str) -> Option<(&u64, &String)>

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pub fn get_previous_node_by_hash(&self, hash: u64) -> Option<(&u64, &String)>

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pub fn get_next_node(&self, node: &str) -> Option<(&u64, &String)>

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pub fn get_next_node_by_hash(&self, hash: u64) -> Option<(&u64, &String)>

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pub fn add_node( &mut self, node: &str, ) -> Result<Vec<Transaction<String, u64>>, ConsistentHashingError>

hashes nodex-i …

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pub fn remove_node( &mut self, node: &str, ) -> Result<Vec<Transaction<String, u64>>, ConsistentHashingError>

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pub fn set_virtual_nodes_count( &mut self, count: u32, ) -> Result<Vec<Transaction<String, u64>>, ConsistentHashingError>

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pub fn get_node<U: Hash>(&self, key: &U) -> (Option<&String>, Option<u64>)

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