pub enum Edge {
    Position(Axis),
    Depth,
    Graphic,
}
Expand description

An edge between nodes within the UI Graph.

Variants

Position(Axis)

Describes the relative positioning of widgets.

When adding an edge a -> b, b is positioned relatively to a.

Depth

Describes the rendering order of the widgets.

When adding an edge a -> b, a is the parent of (and will be rendered before) b.

Graphic

Describes when a widget is used solely as a graphical element for another widget.

When adding an edge a -> b, b is considered to be a graphical element of a. This implies several things about b:

  • If b is picked within either Graph::pick_widget or Graph::pick_top_scrollable_widget, it will instead return the index for a.
  • When determining the Graph::scroll_offset for b, a’s scrolling (if it is scrollable, that is) will be skipped.
  • Any Graphic child of b will be considered as a Graphic child of a.

Trait Implementations

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

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