pub enum Input {
Press(Button),
Release(Button),
Resize(f64, f64),
Motion(Motion),
Touch(Touch),
Text(String),
Focus(bool),
Redraw,
}Expand description
The event type that is used by conrod to track inputs from the world. Events yielded by polling
window backends should be converted to this type. This can be thought of as the event type
which is supplied by the window backend to drive the state of the Ui forward.
This type is solely used within the Ui::handle_event method. The Input events are
interpreted to create higher level Events (such as DoubleClick, WidgetCapturesKeyboard, etc)
which are stored for later processing by Widgets, which will occur during the call to
Ui::set_widgets.
Note: Input events that contain co-ordinates must be oriented with (0, 0) at the middle
of the window with the y axis pointing upwards (Cartesian co-ordinates). All co-ordinates and
dimensions must be given as Scalar (DPI agnostic) values. Many windows provide coordinates
with the origin in the top left with y pointing down, so you might need to translate these
co-ordinates when converting to this event. Also be sure to invert the y axis of MouseScroll
events.
Variants§
Press(Button)
A button on some input device was pressed.
Release(Button)
A button on some input device was released.
Resize(f64, f64)
The window was received to the given dimensions.
Motion(Motion)
Some motion input was received (e.g. moving mouse or joystick axis).
Touch(Touch)
Input from a touch surface/screen.
Text(String)
Text input was received, usually via the keyboard.
Focus(bool)
The window was focused or lost focus.
Redraw
The backed requested to redraw.