Input

Enum Input 

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pub enum Input {
    Press(Button),
    Release(Button),
    Resize(f64, f64),
    Motion(Motion),
    Touch(Touch),
    Text(String),
    Focus(bool),
    Redraw,
}
Expand description

The event type that is used by conrod to track inputs from the world. Events yielded by polling window backends should be converted to this type. This can be thought of as the event type which is supplied by the window backend to drive the state of the Ui forward.

This type is solely used within the Ui::handle_event method. The Input events are interpreted to create higher level Events (such as DoubleClick, WidgetCapturesKeyboard, etc) which are stored for later processing by Widgets, which will occur during the call to Ui::set_widgets.

Note: Input events that contain co-ordinates must be oriented with (0, 0) at the middle of the window with the y axis pointing upwards (Cartesian co-ordinates). All co-ordinates and dimensions must be given as Scalar (DPI agnostic) values. Many windows provide coordinates with the origin in the top left with y pointing down, so you might need to translate these co-ordinates when converting to this event. Also be sure to invert the y axis of MouseScroll events.

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Press(Button)

A button on some input device was pressed.

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Release(Button)

A button on some input device was released.

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Resize(f64, f64)

The window was received to the given dimensions.

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Motion(Motion)

Some motion input was received (e.g. moving mouse or joystick axis).

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Touch(Touch)

Input from a touch surface/screen.

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Text(String)

Text input was received, usually via the keyboard.

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Focus(bool)

The window was focused or lost focus.

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Redraw

The backed requested to redraw.

Trait Implementations§

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impl Clone for Input

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fn clone(&self) -> Input

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Input

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<Input> for Event

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fn from(input: Input) -> Self

Converts to this type from the input type.
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impl From<Motion> for Input

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fn from(motion: Motion) -> Self

Converts to this type from the input type.
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impl From<Touch> for Input

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fn from(touch: Touch) -> Self

Converts to this type from the input type.
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impl PartialEq for Input

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fn eq(&self, other: &Input) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Input

Auto Trait Implementations§

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impl Freeze for Input

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impl RefUnwindSafe for Input

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impl Send for Input

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impl Sync for Input

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impl Unpin for Input

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impl UnwindSafe for Input

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Style for T
where T: Any + Debug + PartialEq,