Struct conrod::input::state::State [−][src]
pub struct State { pub mouse: Mouse, pub touch: FnvHashMap<Id, Touch>, pub widget_capturing_keyboard: Option<Id>, pub widget_capturing_mouse: Option<Id>, pub widget_under_mouse: Option<Id>, pub modifiers: ModifierKey, }
Holds the current state of user input.
This includes the state of all buttons on the keyboard and mouse, as well as the position of the mouse.
It also includes which widgets, if any, are capturing keyboard and mouse input.
Fields
mouse: Mouse
Mouse position and button state.
touch: FnvHashMap<Id, Touch>
All in-progress touch interactions.
widget_capturing_keyboard: Option<Id>
Which widget, if any, is currently capturing the keyboard
widget_capturing_mouse: Option<Id>
Which widget, if any, is currently capturing the mouse
widget_under_mouse: Option<Id>
The widget that is currently under the mouse cursor.
If the mouse is currently over multiple widgets, this index will represent the top-most, non-graphic-child widget.
modifiers: ModifierKey
Which modifier keys are being held down.
Methods
impl State
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impl State
pub fn new() -> State
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pub fn new() -> State
Returns a fresh new input state
pub fn relative_to(self, xy: Point) -> State
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pub fn relative_to(self, xy: Point) -> State
Returns a copy of the input::State relative to the given position::Point
Trait Implementations
impl Clone for State
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impl Clone for State
fn clone(&self) -> State
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fn clone(&self) -> State
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for State
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impl Debug for State
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for State
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impl PartialEq for State