Struct conrod::PositionMatrix
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pub struct PositionMatrix { // some fields omitted }
A type to simplify placement of various widgets in a matrix or grid layout.
Methods
impl Matrix
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fn new(cols: usize, rows: usize) -> Matrix
Start building a new position Matrix.
fn cell_padding(self, w: Scalar, h: Scalar) -> Matrix
Produce the matrix with the given cell padding.
fn each_widget<C, F>(self, ui: &mut Ui<C>, f: F) where C: CharacterCache, F: FnMut(&mut Ui<C>, WidgetNum, ColNum, RowNum, Point, Dimensions)
Call the given function for every element in the Matrix.
Trait Implementations
impl Debug for Matrix
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impl Clone for Matrix
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fn clone(&self) -> Matrix
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Copy for Matrix
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impl Positionable for Matrix
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fn position(self, pos: Position) -> Self
Set the Position.
fn get_position(&self, theme: &Theme) -> Position
Get the Position.
fn horizontal_align(self, h_align: HorizontalAlign) -> Self
Align the position horizontally (only effective for Up or Down Direction
s).
fn vertical_align(self, v_align: VerticalAlign) -> Self
Align the position vertically (only effective for Left or Right Direction
s).
fn get_horizontal_align(&self, theme: &Theme) -> HorizontalAlign
Return the horizontal alignment.
fn get_vertical_align(&self, theme: &Theme) -> VerticalAlign
Return the vertical alignment.
fn depth(self, _: Depth) -> Self
The depth at which the widget should be rendered.
fn get_depth(&self) -> Depth
Return the depth.
fn point(self, point: Point) -> Self
Set the position with some Point.
fn xy(self, x: Scalar, y: Scalar) -> Self
Set the position with XY co-ords.
fn relative(self, point: Point) -> Self
Set the point relative to the previous widget.
fn relative_xy(self, x: Scalar, y: Scalar) -> Self
Set the xy relative to the previous widget.
fn relative_to<I: Into<Index>>(self, other: I, point: Point) -> Self
Set the position relative to the widget with the given widget::Index.
fn relative_xy_to<I: Into<Index>>(self, other: I, x: Scalar, y: Scalar) -> Self
Set the position relative to the widget with the given widget::Index.
fn down(self, pixels: Scalar) -> Self
Set the position as below the previous widget.
fn up(self, pixels: Scalar) -> Self
Set the position as above the previous widget.
fn left(self, pixels: Scalar) -> Self
Set the position to the left of the previous widget.
fn right(self, pixels: Scalar) -> Self
Set the position to the right of the previous widget.
fn down_from<I: Into<Index>>(self, other: I, pixels: Scalar) -> Self
Set the position as below the widget with the given widget::Index.
fn up_from<I: Into<Index>>(self, other: I, pixels: Scalar) -> Self
Set the position as above the widget with the given widget::Index.
fn left_from<I: Into<Index>>(self, other: I, pixels: Scalar) -> Self
Set the position to the left of the widget with the given widget::Index.
fn right_from<I: Into<Index>>(self, other: I, pixels: Scalar) -> Self
Set the position to the right of the widget with the given widget::Index.
fn get_alignment(&self, theme: &Theme) -> (HorizontalAlign, VerticalAlign)
Return the alignment of both axis.
fn align_left(self) -> Self
Align the position to the left (only effective for Up or Down Direction
s).
fn align_middle_x(self) -> Self
Align the position to the middle (only effective for Up or Down Direction
s).
fn align_right(self) -> Self
Align the position to the right (only effective for Up or Down Direction
s).
fn align_top(self) -> Self
Align the position to the top (only effective for Left or Right Direction
s).
fn align_middle_y(self) -> Self
Align the position to the middle (only effective for Left or Right Direction
s).
fn align_bottom(self) -> Self
Align the position to the bottom (only effective for Left or Right Direction
s).
fn align_left_of<I: Into<Index>>(self, other: I) -> Self
Align the position to the left (only effective for Up or Down Direction
s).
fn align_middle_x_of<I: Into<Index>>(self, other: I) -> Self
Align the position to the middle (only effective for Up or Down Direction
s).
fn align_right_of<I: Into<Index>>(self, other: I) -> Self
Align the position to the right (only effective for Up or Down Direction
s).
fn align_top_of<I: Into<Index>>(self, other: I) -> Self
Align the position to the top (only effective for Left or Right Direction
s).
fn align_middle_y_of<I: Into<Index>>(self, other: I) -> Self
Align the position to the middle (only effective for Left or Right Direction
s).
fn align_bottom_of<I: Into<Index>>(self, other: I) -> Self
Align the position to the bottom (only effective for Left or Right Direction
s).
fn place(self, place: Place, maybe_idx: Option<Index>) -> Self
Place the widget at some position on the Widget.
fn middle_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the middle of the given Widget.
fn top_left_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the top left corner of the given Widget.
fn top_right_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the top right corner of the given Widget.
fn bottom_left_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the bottom left corner of the given Widget.
fn bottom_right_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the bottom right corner of the given Widget.
fn mid_top_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the middle of the top edge of the given Widget.
fn mid_bottom_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the middle of the bottom edge of the given Widget.
fn mid_left_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the middle of the left edge of the given Widget.
fn mid_right_of<I: Into<Index>>(self, other: I) -> Self
Place the widget in the middle of the right edge of the given Widget.
fn middle(self) -> Self
Place the widget in the middle of the current parent Widget.
fn top_left(self) -> Self
Place the widget in the top left corner of the current parent Widget.
fn top_right(self) -> Self
Place the widget in the top right corner of the current parent Widget.
fn bottom_left(self) -> Self
Place the widget in the bottom left corner of the current parent Widget.
fn bottom_right(self) -> Self
Place the widget in the bottom right corner of the current parent Widget.
fn mid_top(self) -> Self
Place the widget in the middle of the top edge of the current parent Widget.
fn mid_bottom(self) -> Self
Place the widget in the middle of the bottom edge of the current parent Widget.
fn mid_left(self) -> Self
Place the widget in the middle of the left edge of the current parent Widget.
fn mid_right(self) -> Self
Place the widget in the middle of the right edge of the current parent Widget.
impl Sizeable for Matrix
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fn width(self, w: f64) -> Self
Set the width for the widget.
fn height(self, h: f64) -> Self
Set the height for the widget.
fn get_width<C: CharacterCache>(&self, theme: &Theme, _: &GlyphCache<C>) -> f64
Get the width of the widget.
fn get_height(&self, theme: &Theme) -> f64
Get the height of the widget.
fn dim(self, dim: Dimensions) -> Self
Set the dimensions for the widget.
fn dimensions(self, width: Scalar, height: Scalar) -> Self
Set the width and height for the widget.
fn get_dimensions<C: CharacterCache>(&self, theme: &Theme, glyph_cache: &GlyphCache<C>) -> Dimensions
The dimensions for the widget.