#[repr(C)]pub struct D3DVECTOR {
pub x: f32,
pub y: f32,
pub z: f32,
}Fields§
§x: f32§y: f32§z: f32Trait Implementations§
Source§impl Abi for D3DVECTOR
impl Abi for D3DVECTOR
impl Copy for D3DVECTOR
impl Eq for D3DVECTOR
Auto Trait Implementations§
impl Freeze for D3DVECTOR
impl RefUnwindSafe for D3DVECTOR
impl Send for D3DVECTOR
impl Sync for D3DVECTOR
impl Unpin for D3DVECTOR
impl UnsafeUnpin for D3DVECTOR
impl UnwindSafe for D3DVECTOR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more