Struct connectr::webapi::PlayerState
[−]
[src]
pub struct PlayerState { pub timestamp: i64, pub device: ConnectDevice, pub progress_ms: Option<u32>, pub is_playing: bool, pub item: Option<ConnectPlaybackItem>, pub shuffle_state: bool, pub repeat_state: String, pub context: Option<ConnectContext>, }
Fields
timestamp: i64
device: ConnectDevice
progress_ms: Option<u32>
is_playing: bool
item: Option<ConnectPlaybackItem>
shuffle_state: bool
repeat_state: String
context: Option<ConnectContext>