pub struct TermIO { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl GameIO for TermIO
impl GameIO for TermIO
fn draw_board(&self, game: &Board)
fn get_move(&self, game: &Game) -> (isize, ChipDescrip)
fn display_gameover(&self, ending: BoardState)
Auto Trait Implementations§
impl Freeze for TermIO
impl RefUnwindSafe for TermIO
impl Send for TermIO
impl Sync for TermIO
impl Unpin for TermIO
impl UnwindSafe for TermIO
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more