pub struct AddNodeResultValueBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> AddNodeResultValueBuilder<S>
impl<S: State> AddNodeResultValueBuilder<S>
Sourcepub fn build(self) -> AddNodeResultValuewhere
S: IsComplete,
pub fn build(self) -> AddNodeResultValuewhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn id(self, value: String) -> AddNodeResultValueBuilder<SetId<S>>where
S::Id: IsUnset,
pub fn id(self, value: String) -> AddNodeResultValueBuilder<SetId<S>>where
S::Id: IsUnset,
Required.
The unique identifier of the virtual node.
Sourcepub fn hash(self, value: u64) -> AddNodeResultValueBuilder<SetHash<S>>where
S::Hash: IsUnset,
pub fn hash(self, value: u64) -> AddNodeResultValueBuilder<SetHash<S>>where
S::Hash: IsUnset,
Required.
The hash value of the virtual node.
Sourcepub fn keys_added(
self,
value: usize,
) -> AddNodeResultValueBuilder<SetKeysAdded<S>>where
S::KeysAdded: IsUnset,
pub fn keys_added(
self,
value: usize,
) -> AddNodeResultValueBuilder<SetKeysAdded<S>>where
S::KeysAdded: IsUnset,
Required.
The number of keys that were reassigned to this virtual node.
Auto Trait Implementations§
impl<S> Freeze for AddNodeResultValueBuilder<S>
impl<S> RefUnwindSafe for AddNodeResultValueBuilder<S>
impl<S> Send for AddNodeResultValueBuilder<S>
impl<S> Sync for AddNodeResultValueBuilder<S>
impl<S> Unpin for AddNodeResultValueBuilder<S>
impl<S> UnwindSafe for AddNodeResultValueBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more