ConfigNodeValue

Enum ConfigNodeValue 

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pub enum ConfigNodeValue {
    Text(String),
    Node(ConfigNode),
}
Expand description

Represents the value of a ConfigNode key

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Text(String)

Any value that is not a new node. Numbers, lists, and other types of values are not parsed and are represented as their original textual form as this type.

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Node(ConfigNode)

A new node

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impl ConfigNodeValue

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pub fn as_text(&self) -> Option<&str>

Returns a reference to the inner tring of the ConfigNodeValue enum if self is of type ConfigNodeValue::Text, otherwise None.

Examples found in repository?
examples/savefile.rs (line 9)
1fn main() {
2    let filename = std::env::args().nth(1).unwrap();
3    let savefile =
4        confignode::ConfigNodeParser::parse(&std::fs::read_to_string(filename).unwrap()).unwrap();
5    let game = savefile.children.get("GAME").unwrap().as_node().unwrap();
6
7    println!(
8        "Title: {}",
9        game.children.get("Title").unwrap().as_text().unwrap()
10    );
11    println!(
12        "Version: {}",
13        game.children.get("version").unwrap().as_text().unwrap()
14    );
15    println!(
16        "Version created: {}",
17        game.children
18            .get("versionCreated")
19            .unwrap()
20            .as_text()
21            .unwrap()
22    );
23}
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pub fn as_node(&self) -> Option<&ConfigNode>

Returns a reference to the inner ConfigNode of the ConfigNodeValue enum if self is of type ConfigNodeValue::Node, otherwise None.

Examples found in repository?
examples/savefile.rs (line 5)
1fn main() {
2    let filename = std::env::args().nth(1).unwrap();
3    let savefile =
4        confignode::ConfigNodeParser::parse(&std::fs::read_to_string(filename).unwrap()).unwrap();
5    let game = savefile.children.get("GAME").unwrap().as_node().unwrap();
6
7    println!(
8        "Title: {}",
9        game.children.get("Title").unwrap().as_text().unwrap()
10    );
11    println!(
12        "Version: {}",
13        game.children.get("version").unwrap().as_text().unwrap()
14    );
15    println!(
16        "Version created: {}",
17        game.children
18            .get("versionCreated")
19            .unwrap()
20            .as_text()
21            .unwrap()
22    );
23}

Trait Implementations§

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impl Clone for ConfigNodeValue

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fn clone(&self) -> ConfigNodeValue

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ConfigNodeValue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ConfigNodeValue

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fn eq(&self, other: &ConfigNodeValue) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ConfigNodeValue

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impl StructuralPartialEq for ConfigNodeValue

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.