pub struct InteractiveUI { /* private fields */ }Expand description
Interactive UI for environment analysis
Implementations§
Source§impl InteractiveUI
impl InteractiveUI
Sourcepub fn new(
analysis: EnvironmentAnalysis,
advanced_graph: Option<AdvancedDependencyGraph>,
) -> Result<Self>
pub fn new( analysis: EnvironmentAnalysis, advanced_graph: Option<AdvancedDependencyGraph>, ) -> Result<Self>
Create a new interactive UI
Trait Implementations§
Auto Trait Implementations§
impl Freeze for InteractiveUI
impl RefUnwindSafe for InteractiveUI
impl Send for InteractiveUI
impl Sync for InteractiveUI
impl Unpin for InteractiveUI
impl UnsafeUnpin for InteractiveUI
impl UnwindSafe for InteractiveUI
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more