FloatEncoderVector

Struct FloatEncoderVector 

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pub struct FloatEncoderVector(/* private fields */);
Expand description

An encoder for 64 bits floating point numbers.

Trait Implementations§

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impl AbstractEntity for FloatEncoderVector

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type Kind = EncoderVectorKind

The kind of the entity.
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impl CleartextVectorEncodingEngine<FloatEncoderVector, CleartextVectorF64, PlaintextVector32> for DefaultEngine

§Description:

Implementation of CleartextVectorEncodingEngine for DefaultEngine that encodes 64 bits floating point numbers to 32 bits integers.

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fn encode_cleartext_vector( &mut self, encoder_vector: &FloatEncoderVector, cleartext_vector: &CleartextVectorF64, ) -> Result<PlaintextVector32, CleartextVectorEncodingError<Self::EngineError>>

§Example:
use concrete_core::prelude::*;
// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(&vec![
    FloatEncoderMinMaxConfig {
        min: 0.,
        max: 10.,
        nb_bit_precision: 8,
        nb_bit_padding: 1,
    };
    100
])?;
let cleartext_vector: CleartextVectorF64 =
    engine.create_cleartext_vector_from(&vec![5.; 100])?;
let plaintext_vector: PlaintextVector32 =
    engine.encode_cleartext_vector(&encoder_vector, &cleartext_vector)?;
assert_eq!(
    cleartext_vector.cleartext_count().0,
    plaintext_vector.plaintext_count().0
);
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unsafe fn encode_cleartext_vector_unchecked( &mut self, encoder_vector: &FloatEncoderVector, cleartext_vector: &CleartextVectorF64, ) -> PlaintextVector32

Unsafely encodes a cleartext vector into a plaintext vector. Read more
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impl CleartextVectorEncodingEngine<FloatEncoderVector, CleartextVectorF64, PlaintextVector64> for DefaultEngine

§Description:

Implementation of CleartextVectorEncodingEngine for DefaultEngine that encodes 64 bits floating point numbers to 64 bits integers.

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fn encode_cleartext_vector( &mut self, encoder_vector: &FloatEncoderVector, cleartext_vector: &CleartextVectorF64, ) -> Result<PlaintextVector64, CleartextVectorEncodingError<Self::EngineError>>

§Example:
use concrete_core::prelude::*;
// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(&vec![
    FloatEncoderMinMaxConfig {
        min: 0.,
        max: 10.,
        nb_bit_precision: 8,
        nb_bit_padding: 1,
    };
    100
])?;
let cleartext_vector: CleartextVectorF64 =
    engine.create_cleartext_vector_from(&vec![5.; 100])?;
let plaintext_vector: PlaintextVector64 =
    engine.encode_cleartext_vector(&encoder_vector, &cleartext_vector)?;
assert_eq!(
    cleartext_vector.cleartext_count().0,
    plaintext_vector.plaintext_count().0
);
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unsafe fn encode_cleartext_vector_unchecked( &mut self, encoder_vector: &FloatEncoderVector, cleartext_vector: &CleartextVectorF64, ) -> PlaintextVector64

Unsafely encodes a cleartext vector into a plaintext vector. Read more
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impl Debug for FloatEncoderVector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl EncoderVectorCreationEngine<FloatEncoderCenterRadiusConfig, FloatEncoderVector> for DefaultEngine

§Description:

Implementation of EncoderVectorCreationEngine for DefaultEngine that creates an encoder vector to encode vectors of 64 bits floating point numbers.

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fn create_encoder_vector_from( &mut self, config: &[FloatEncoderCenterRadiusConfig], ) -> Result<FloatEncoderVector, EncoderVectorCreationError<Self::EngineError>>

§Example:
use concrete_core::prelude::*;
// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(&vec![
    FloatEncoderCenterRadiusConfig {
        center: 10.,
        radius: 5.,
        nb_bit_precision: 8,
        nb_bit_padding: 1,
    };
    1
])?;
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unsafe fn create_encoder_vector_from_unchecked( &mut self, config: &[FloatEncoderCenterRadiusConfig], ) -> FloatEncoderVector

Unsafely creates an encoder vector from a config. Read more
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impl EncoderVectorCreationEngine<FloatEncoderMinMaxConfig, FloatEncoderVector> for DefaultEngine

§Description:

Implementation of EncoderVectorCreationEngine for DefaultEngine that creates an encoder vector to encode vectors of 64 bits floating point numbers.

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fn create_encoder_vector_from( &mut self, config: &[FloatEncoderMinMaxConfig], ) -> Result<FloatEncoderVector, EncoderVectorCreationError<Self::EngineError>>

§Example:
use concrete_core::prelude::*;
// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(
    vec![
        FloatEncoderMinMaxConfig {
            min: 0.,
            max: 10.,
            nb_bit_precision: 8,
            nb_bit_padding: 1,
        };
        1
    ]
    .as_slice(),
)?;
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unsafe fn create_encoder_vector_from_unchecked( &mut self, config: &[FloatEncoderMinMaxConfig], ) -> FloatEncoderVector

Unsafely creates an encoder vector from a config. Read more
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impl EncoderVectorEntity for FloatEncoderVector

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fn encoder_count(&self) -> EncoderCount

Returns the number of encoder contained in the vector.
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impl EntityDeserializationEngine<&[u8], FloatEncoderVector> for DefaultSerializationEngine

§Description:

Implementation of EntityDeserializationEngine for DefaultSerializationEngine that operates on 64 bits integers. It deserializes a float encoder vector entity.

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fn deserialize( &mut self, serialized: &[u8], ) -> Result<FloatEncoderVector, EntityDeserializationError<Self::EngineError>>

§Example:
use concrete_core::prelude::PlaintextCount;
use concrete_core::prelude::*;


// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(&vec![
    FloatEncoderCenterRadiusConfig {
        center: 10.,
        radius: 5.,
        nb_bit_precision: 8,
        nb_bit_padding: 1,
    };
    1
])?;

let mut serialization_engine = DefaultSerializationEngine::new(())?;
let serialized = serialization_engine.serialize(&encoder_vector)?;
let recovered = serialization_engine.deserialize(serialized.as_slice())?;
assert_eq!(encoder_vector, recovered);
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unsafe fn deserialize_unchecked( &mut self, serialized: &[u8], ) -> FloatEncoderVector

Unsafely deserializes an entity. Read more
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impl EntitySerializationEngine<FloatEncoderVector, Vec<u8>> for DefaultSerializationEngine

§Description:

Implementation of EntitySerializationEngine for DefaultSerializationEngine that operates on 64 bits integers. It serializes a float encoder vector entity.

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fn serialize( &mut self, entity: &FloatEncoderVector, ) -> Result<Vec<u8>, EntitySerializationError<Self::EngineError>>

§Example:
use concrete_core::prelude::PlaintextCount;
use concrete_core::prelude::*;


// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(&vec![
    FloatEncoderCenterRadiusConfig {
        center: 10.,
        radius: 5.,
        nb_bit_precision: 8,
        nb_bit_padding: 1,
    };
    1
])?;

let mut serialization_engine = DefaultSerializationEngine::new(())?;
let serialized = serialization_engine.serialize(&encoder_vector)?;
let recovered = serialization_engine.deserialize(serialized.as_slice())?;
assert_eq!(encoder_vector, recovered);
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unsafe fn serialize_unchecked(&mut self, entity: &FloatEncoderVector) -> Vec<u8>

Unsafely serializes an entity. Read more
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impl PartialEq for FloatEncoderVector

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fn eq(&self, other: &FloatEncoderVector) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PlaintextVectorDecodingEngine<FloatEncoderVector, PlaintextVector32, CleartextVectorF64> for DefaultEngine

§Description:

Implementation of PlaintextVectorDecodingEngine for DefaultEngine that decodes 32 bits integers to 64 bits floating point numbers.

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fn decode_plaintext_vector( &mut self, encoder: &FloatEncoderVector, input: &PlaintextVector32, ) -> Result<CleartextVectorF64, PlaintextVectorDecodingError<Self::EngineError>>

§Example:
use concrete_core::prelude::*;
// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(&vec![
    FloatEncoderMinMaxConfig {
        min: 0.,
        max: 10.,
        nb_bit_precision: 8,
        nb_bit_padding: 1,
    };
    100
])?;
let cleartext_vector: CleartextVectorF64 =
    engine.create_cleartext_vector_from(&vec![5.; 100])?;
let plaintext_vector: PlaintextVector32 =
    engine.encode_cleartext_vector(&encoder_vector, &cleartext_vector)?;
let recovered_cleartext_vector: CleartextVectorF64 =
    engine.decode_plaintext_vector(&encoder_vector, &plaintext_vector)?;
assert_eq!(
    recovered_cleartext_vector.cleartext_count().0,
    plaintext_vector.plaintext_count().0
);
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unsafe fn decode_plaintext_vector_unchecked( &mut self, encoder: &FloatEncoderVector, input: &PlaintextVector32, ) -> CleartextVectorF64

Unsafely decodes a plaintext vector. Read more
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impl PlaintextVectorDecodingEngine<FloatEncoderVector, PlaintextVector64, CleartextVectorF64> for DefaultEngine

§Description:

Implementation of PlaintextVectorDecodingEngine for DefaultEngine that decodes 64 bits integers to 64 bits floating point numbers.

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fn decode_plaintext_vector( &mut self, encoder: &FloatEncoderVector, input: &PlaintextVector64, ) -> Result<CleartextVectorF64, PlaintextVectorDecodingError<Self::EngineError>>

§Example:
use concrete_core::prelude::*;
// Unix seeder must be given a secret input.
// Here we just give it 0, which is totally unsafe.
const UNSAFE_SECRET: u128 = 0;
let mut engine = DefaultEngine::new(Box::new(UnixSeeder::new(UNSAFE_SECRET)))?;
let encoder_vector = engine.create_encoder_vector_from(&vec![
    FloatEncoderMinMaxConfig {
        min: 0.,
        max: 10.,
        nb_bit_precision: 8,
        nb_bit_padding: 1,
    };
    100
])?;
let cleartext_vector: CleartextVectorF64 =
    engine.create_cleartext_vector_from(&vec![5.; 100])?;
let plaintext_vector: PlaintextVector32 =
    engine.encode_cleartext_vector(&encoder_vector, &cleartext_vector)?;
let recovered_cleartext_vector: CleartextVectorF64 =
    engine.decode_plaintext_vector(&encoder_vector, &plaintext_vector)?;
assert_eq!(
    recovered_cleartext_vector.cleartext_count().0,
    plaintext_vector.plaintext_count().0
);
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unsafe fn decode_plaintext_vector_unchecked( &mut self, encoder: &FloatEncoderVector, input: &PlaintextVector64, ) -> CleartextVectorF64

Unsafely decodes a plaintext vector. Read more
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impl StructuralPartialEq for FloatEncoderVector

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.