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GlassParams

Struct GlassParams 

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#[repr(C)]
pub struct GlassParams { pub centre: [f32; 4], pub normal: [f32; 4], pub tint: [f32; 4], pub opacity: f32, pub refraction_strength: f32, pub fresnel_power: f32, pub planar: f32, }
Expand description

Per-panel tunables for a GlassPanel, uploaded once per panel per frame. The vec3-ish fields are [f32; 4] so the layout is byte-identical to the shader’s float4. Matches GlassParams in shaders/glass.slang. 64 bytes.

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§centre: [f32; 4]

[x, y, z, _]: world-space panel centre.

§normal: [f32; 4]

[nx, ny, nz, _]: unit panel normal (facing direction).

§tint: [f32; 4]

[r, g, b, _]: colour multiplied into the refracted scene.

§opacity: f32

Base alpha at normal incidence.

§refraction_strength: f32

Screen-space refraction offset strength.

§fresnel_power: f32

Schlick-Fresnel exponent for the grazing-angle rim.

§planar: f32

Planar reflection strength: > 0.5 selects the sharp planar reflection (the scene re-rendered mirrored across this pane’s plane, sampled projectively at screen UV) over the probe / sky cube. 0 when planar is off (RT on, no planar slot, or the plane overflowed the budget), keeping the probe / sky path. Patched per-frame in collect_glass_transparent_draws.

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impl Clone for GlassParams

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fn clone(&self) -> GlassParams

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for GlassParams

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impl NoUninit for GlassParams

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.