pub enum SceneOp {
SetFade(f32),
Visibility {
draw_idx: usize,
visible: bool,
},
}Expand description
One recorded scene-visibility effect, replayed onto the backend at submission in record order.
Variants§
SetFade(f32)
Set the scene-transition fade, 0 (clear) to 1 (black).
Visibility
Show or hide one draw slot.
Trait Implementations§
impl Copy for SceneOp
impl StructuralPartialEq for SceneOp
Auto Trait Implementations§
impl Freeze for SceneOp
impl RefUnwindSafe for SceneOp
impl Send for SceneOp
impl Sync for SceneOp
impl Unpin for SceneOp
impl UnsafeUnpin for SceneOp
impl UnwindSafe for SceneOp
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more