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TransientTexture

Struct TransientTexture 

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pub struct TransientTexture {
    pub label: &'static str,
    pub width: u32,
    pub height: u32,
    pub depth: u32,
    pub format: PixelFormat,
    pub sample_count: u32,
    pub array_layers: u32,
    pub mip_levels: u32,
    pub usage: TextureUsage,
    pub clear: ClearValue,
}
Expand description

One pooled transient, resolved against a concrete drawable extent. The backend translates this into its native texture descriptor; nothing here is backend-specific.

PartialEq but not Eq: the clear value is floats.

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§label: &'static str

The graph label, which is also how a feature reads the texture back out of the pool and how the barrier registry names it.

§width: u32

Width in pixels.

§height: u32

Height in pixels.

§depth: u32

1 for a 2D texture, > 1 for a volume.

§format: PixelFormat

Texel format.

§sample_count: u32

MSAA sample count; 1 for non-multisample.

§array_layers: u32

Array layers; 1 for plain 2D.

§mip_levels: u32

Mip levels in the chain.

§usage: TextureUsage

How passes bind the texture.

§clear: ClearValue

What the writing pass clears this target to. Carried through because D3D12 bakes it into the resource at creation; see TextureDesc::clear.

Trait Implementations§

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impl Clone for TransientTexture

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fn clone(&self) -> TransientTexture

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TransientTexture

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for TransientTexture

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fn eq(&self, other: &TransientTexture) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for TransientTexture

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.