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ProportionLayer

Struct ProportionLayer 

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pub struct ProportionLayer { /* private fields */ }
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Proportion entries resolved against one skeleton, ready to apply to a local-pose buffer every frame without further lookups.

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impl ProportionLayer

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pub fn resolve( skeleton: &Skeleton, proportions: &[JointProportion], ) -> ProportionLayer

Resolve proportions against skeleton by joint name. Entries naming an unknown joint are skipped (the caller reports them); entries that change nothing are dropped.

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pub fn is_empty(&self) -> bool

Whether no joint is changed.

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pub fn apply(&self, locals: &mut [[[f32; 4]; 4]])

Apply the layer to locals (one local matrix per joint, as sampled from a clip or copied from the bind pose). A joint’s scale multiplies its local basis; its children’s local translations gain the length offset. Entries past the end of locals are ignored.

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pub fn root_scale(&self, skeleton: &Skeleton) -> f32

Uniform scale of the skeleton’s first root joint, or 1 when no entry changes it.

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pub fn height_ratio(&self, skeleton: &Skeleton) -> f32

Ratio of the proportioned skeleton’s height to the bind height, both measured as the highest joint position (model Y) in the rest pose. 1 when the bind skeleton has no height.

Trait Implementations§

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impl Clone for ProportionLayer

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fn clone(&self) -> ProportionLayer

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ProportionLayer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for ProportionLayer

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fn default() -> ProportionLayer

Returns the “default value” for a type. Read more
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impl PartialEq for ProportionLayer

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fn eq(&self, other: &ProportionLayer) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for ProportionLayer

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impl<T> Any for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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