pub fn normalized_time(state: &CompiledState, clock: f32, params: &[f32]) -> f32Expand description
A state’s normalized time in [0, 1]: the fraction of one full pass covered
by the clock. Looping states report the fraction within the current pass,
so an exit_time gate re-opens every loop; a non-looping state saturates
at one. Blendspace passes are measured against the weight-averaged member
duration at the current parameters.