pub struct ShaderPrecompileReport {
pub reused: usize,
pub compiled: usize,
pub failed: Vec<String>,
}Expand description
Outcome of a built-in shader precompile: how many artifacts were already in place or copied from the local cache, how many compiled fresh, and the programs that failed (with their compile diagnostics). Failures do not abort the run – the affected shader falls back to compiling at the bundle’s first launch.
Fields§
§reused: usizeArtifacts already in place or copied from the local cache.
compiled: usizeArtifacts compiled fresh this run.
failed: Vec<String>Programs that failed, with their compile diagnostics.
Implementations§
Trait Implementations§
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impl Freeze for Report
impl RefUnwindSafe for Report
impl Send for Report
impl Sync for Report
impl Unpin for Report
impl UnsafeUnpin for Report
impl UnwindSafe for Report
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