pub struct Interactable;Expand description
Marks an entity the player can interact with (press the interact key while close and facing it to trigger its behavior).
Runtime-only zero-size tag. Present on an entity whose Prop set
interactable.
Trait Implementations§
Source§impl Clone for Interactable
impl Clone for Interactable
Source§fn clone(&self) -> Interactable
fn clone(&self) -> Interactable
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for Interactable
impl Component for Interactable
Source§const NAME: &'static str = "Interactable"
const NAME: &'static str = "Interactable"
The registry name a world authors this component under.
Source§fn from_baked(_bytes: &[u8]) -> Result<Self, CnResult>
fn from_baked(_bytes: &[u8]) -> Result<Self, CnResult>
Reconstruct this component from a blob record, whose bytes are the
serialized runtime component (cook already ran the asset -> component
translation). The default rejects: runtime-only components are never
stored in a blob, so only loadable types provide an implementation.
Source§fn inject_locator(&mut self, _locator: PayloadLocator)
fn inject_locator(&mut self, _locator: PayloadLocator)
Called after construction to inject the payload locator from the blob def.
Only meaningful for components with a compiled payload.
The default implementation does nothing (correct for most components).
Source§fn inject_name(&mut self, _id: AssetId)
fn inject_name(&mut self, _id: AssetId)
Called after construction to inject the asset’s identity from the blob
def. Only meaningful for components that look themselves up by id at
runtime. The default implementation does nothing.
Source§impl ComponentSlot for Interactable
impl ComponentSlot for Interactable
Source§const DISCRIMINANT: u8
const DISCRIMINANT: u8
The component type’s stable id, used as its
ComponentId.Source§fn slot(s: &ComponentStorage) -> &Column<Interactable>
fn slot(s: &ComponentStorage) -> &Column<Interactable>
Borrow this type’s column out of the storage.
Source§fn slot_mut(s: &mut ComponentStorage) -> &mut Column<Interactable>
fn slot_mut(s: &mut ComponentStorage) -> &mut Column<Interactable>
Mutably borrow this type’s column out of the storage.
impl Copy for Interactable
Source§impl Debug for Interactable
impl Debug for Interactable
Source§impl Default for Interactable
impl Default for Interactable
Source§fn default() -> Interactable
fn default() -> Interactable
Returns the “default value” for a type. Read more
Source§impl From<Interactable> for ComponentAsset
impl From<Interactable> for ComponentAsset
Source§fn from(c: Interactable) -> ComponentAsset
fn from(c: Interactable) -> ComponentAsset
Converts to this type from the input type.
impl RuntimeComponent for Interactable
Auto Trait Implementations§
impl Freeze for Interactable
impl RefUnwindSafe for Interactable
impl Send for Interactable
impl Sync for Interactable
impl Unpin for Interactable
impl UnsafeUnpin for Interactable
impl UnwindSafe for Interactable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
Source§impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().