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run_editor

Function run_editor 

Source
pub fn run_editor(
    json_path: Option<&str>,
    debug_port: Option<u16>,
) -> Result<()>
Expand description

Editor entry point (cn editor). Brings up a renderable world – building the blobs first if they are missing, and falling back to an empty in-memory world when there is nothing to load – injects the editor HUD, and runs the world loop driven by the editor hook (plus the debug server when a port is given).