pub fn add_to_path(
world_path: &str,
name: Option<&str>,
target: &str,
template: Option<&str>,
) -> Result<()>Expand description
Add an asset to world_path and rebuild. See module docs.
template selects a named scaffold preset when scaffolding fires
(target is .glb, world has no renderer trigger). None uses the
default scaffold; Some("minimal-3d-world") layers that template’s
entries. Unknown names error out before touching the world file.