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ResourceHandles

Struct ResourceHandles 

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pub struct ResourceHandles { /* private fields */ }
Expand description

Per-kind handles assigned to each resource, keyed by its identity.

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impl ResourceHandles

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pub fn assign(&mut self, kind: ResourceKind, id: AssetId) -> u32

Give one resource the next handle in its kind’s space and record it. Declaration order in, dense 0..N out.

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pub fn get(&self, kind: ResourceKind, id: AssetId) -> Option<u32>

The handle a resource received, if it was assigned one.

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pub fn count(&self, kind: ResourceKind) -> u32

How many handles a kind has assigned: its table length.

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pub fn from_assets( assets: impl IntoIterator<Item = (AssetId, ResourceKind)>, ) -> Self

Assign handles across a world’s resources, in the order given. The caller has already classified each asset and passes only the resources; each kind counts independently from zero.

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pub fn assign_mesh_sources( &mut self, sources: impl IntoIterator<Item = (AssetId, MeshBlock)>, )

Assign the shared mesh-source handle space over a world’s geometry producers, given in declaration order with the block each belongs to. Handles go out in block order, declaration order within a block.

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pub fn assign_shader(&mut self, id: AssetId) -> u32

Give one Shader the next handle in the shader space and record it.

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pub fn shader(&self, id: AssetId) -> Option<u32>

The handle a Shader received, if it was assigned one.

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pub fn shader_count(&self) -> u32

How many shader handles were assigned.

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impl Clone for ResourceHandles

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fn clone(&self) -> ResourceHandles

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceHandles

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourceHandles

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fn default() -> ResourceHandles

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.